Tier 3 This choice can matter a lot depending on what you want to do with the captain. First things first, here are a few suggestions: Go easy on level 4 skills. Shchors is widely regarded as a moderate upgrade from Budyonny, featuring one more turret and more hit points. 10.2 km concealment helps a lot as well obviously. Greater chance of causing fire when using HE shells, 4 Points: Inertia Fuse for HE Shells. The skill section corresponding to the played ship type is active in battle. The enemy is alerted that a bearing has been taken. India X-Ray+1% chance for HE bombs and shells with a caliber above 160mm causing a fire.+0.5% chance for bombs and smaller shells causing a fire.+5% to the risk of your ship's magazine detonating. Gun Feeder-50% time to switch loaded shell type. Tech Tree Position. Top Grade Gunner-10% reload time of secondary batteriesIf enemy ship is spotted within detectability range, -8% reload time of main battery. Survivability Expert+350 HP per ship tier. Wyvern+50% credits earned for the battle. IFA is also good but I think it is somewhat less useful since if you wait until the salvo fires it might already be to late. Compared to its opponents at Tier VII, it features more range than the others besides Yorck. Consumables Enhancements+10% action time of Hydroacoustic Search, Surveillance Radar, Smoke Generator, & Engine Boost. For me personally the Shchors is supposed to far from the battle using its range so turret traverse is less important. World of Warships > General Discussions > Topic Details. This product is not licensed, endorsed, and/or affiliated with any branch of Federal, State, and/or sovereign government, or any military branch or service thereof, throughout the world. For most cases 1 or 2 level 4 skills are enough. Shchors captain skill question. IFHE. World of Warships - free-to-play naval warfare-themed massively multiplayer game from Wargaming. Ultimately this is captain's choice, but Main Battery Modification 2 is recommended so that Yorck can keep her guns on target while actively maneuvering. Watch later. November Echo Setteseven+5% continuous AA damage at all ranges.+5% damage from flak bursts. High explosive shells can set fires reliably due to 12% fire chance and high rate of fire. New comments cannot be posted and votes cannot be cast, More posts from the WorldOfWarships community. Chapayev is absolutely amazing when you have CE on your captain. Jul 13, 2019 @ 10:48am Need advice on captain skills I'm running a Kagero atm and doing alright so far, focusing on recon and torps. Papa Papa+300% Free XP earned for the battle. Fill the Tubes-10% torpedo tubes reload time. WoWs Builds. Then I would save up 4 points and get CE. General. A Unique Commander is denoted by star a before the name. Your job is to fire HE at any suitable target, so take this. Heavy AP Shells+5% damage for AP shells 190mm and larger. Priority TargetThe detection indicator will show the number of enemies targeting you with main battery. All trademarks and trademark rights pertaining to warships are proprietary to the respective rights holders. Its largely personal preference, there are not a lot of "required" skills for light cruisers. Only pick EM if you have issues with the default turret rotation. So come and hang with this amazing community and enjoy your time here! Icon Skill Name Skill Point Cost Description Effect Notes Situational Awareness: Free. Increased Armor Pen for HE Shells, Saving the next 4 points for Concealment Expert, I would take priority target for the first skill. danke [1], Juliet Whiskey Unaone+15% chance of causing flooding.+5% to the risk of your ship's magazine detonating.[1]. Anyway, I'm getting killed by enemy torps a bit too frequently (more than gunfire actually). Find community submitted builds for every warship in World of Warships. Hydra+50% XP earned for the battle.+150% Commander XP earned for the battle.+250% Free XP earned for the battle. With guns. Yes, that means SE is useful on a BB because it gives extra HP, but not terribly useful relative to other skills, so it gets a single star. World of Warships - free-to-play naval warfare-themed massively multiplayer game from Wargaming. Sierra Mike+5% to the ship's maximum speed. Concealment Expert-10% detectability range of the ship. high-tier Japanese Destroyers, a little bit faster. An indicator is displayed when your ship is detected by an enemy ship or aircraft. It's entirely up to the player to decide how he or she wants to play a ship and build its captain. Demolition Expert. All trademarks and trademark rights pertaining to warships are proprietary to the respective rights holders. This product is not licensed, endorsed, and/or affiliated with any branch of Federal, State, and/or sovereign government, or any military branch or service thereof, throughout the world. When compared with Budyonny (which is NOT her IRL predecessor), Shchors received 1 extra MK-5 turret, 3 mm extra bow armor and 1 mm extra side plating armor while losing 40 mm of citadel armor & 100 mm of turret face armor, having worse maneuverability and being a bigger target. This page was last modified on 26 January 2021, at 05:41. 0.10.2. Links to the Guides on Captain Skills for Battleships and Cruisers see at the foot of this page. Five ships were planned to built over a period of ten years; two were to go to the Northern flotilla and the other three were to go to the Baltic fleet. List of Base Skills. Rapid-fire guns that can lay down constant fire on targets. Development began in July 1936 and was headed by the Leningrad Design Institute. Heavy HE and SAP Shells+10% HE and SAP shell damage.+15% ship detectability guns 149mm and up. Mike Yankee Soxisix+5% to secondary battery maximum firing range.-5% to maximum dispersion of secondary battery shells.-5% to secondary battery loading time. Dmitri Donskoi. World of Warships Development blog BETA. Since then, new mechanics and many ships with unique gameplay styles have been added to the game. Many seem to agree on the 4 point Inertia Fuse for HE Shells. As skills have become more specialized and their total number has … Rewards & Achievements Shchors has little armor protection and horrible maneuverability, making her sink quickly when being focused fire on. We would like to address several important questions and concerns you've raised about the upcoming update to the skills system. Eye in the SkySpotting Aircraft:• +2 charges• -50% cooldown time• -50% action time. http://wiki.wargaming.net/en/index.php?title=Ship:Shchors&oldid=302544, Long range (16.8 km) that can be extended to over 20 km with a. Based on this information and taking other comments in to consideration, I am evaluating this as the re-spec: https://worldofwarships.com/en/content/captains-skills/?skills=8,18,23,33&ship=Cruiser, 1 Point: Preventive Maintenance. Cruiser | U.S.S.R. | Tier IX. So when there is only 1 skill point to spend, I'll take Priority Target over Incoming fire alert. November Foxtrot-5% reload time on all consumables. Tier 2 It depends on the ship, some are fine without Expert Marksman (EM) others require it (personal preference). World of Warships 0.10.0 – Commander skills – UPDATE. Jump to: navigation, search. Dmitri Donskoi. World of Warships – herunterladen und kostenloses online multiplayer spiel über Kriegsschiffe spielen, werde Teil der EU Community von WoWS List of Endurance Skills. In practice, this Commander Skill is useless for most ships, either because the negative effect is unreasonable, or the advantage is … Back. Why didn't you conduct a separate test for the new commander skills? Tier 1 I am personally a huge fan of Priority Target (PT) although I also use Incoming Fire Alert (IFA) if I have points to spare. Shchors is based on the Project 28, which is considered as a failed design by the VMF. For the occasion, Wargaming published a guy on how things will work starting from now. The recommended upgrades for Shchors are as follows: Slot 1: Main Armaments Modification 1 () Slot 2: Damage Control System Modification 1 () Slot 3: Aiming Systems Modification 1 () Slot 4: Steering Gears Modification 1 () Commander Skills We're here to tell you about the changes to the Commander skill system in Update 0.10.0. Get the latest news and developments here and play for free! Victor Lima+1% chance for HE bombs and shells with a caliber above 160mm causing a fire.+0.5% chance for bombs and smaller shells causing a fire.+4% chance of torpedoes causing flooding. I currently have Priority Target and believe I can adjust my play style without needing Priority Target. If you aren't experienced, you will look at your shiny freshly mod-unlocked T9 DD and think you can go toe-to-toe with the same ship on the enemy team. Watch later. World of Warships / Unique Commanders. Scylla+50% XP earned for the battle.+150% Commander XP earned for the battle.+25% credits earned for the battle. The allied force consists of 7 player ships and 3 NPC ships: 1 Shchors, 1 Mahan, and 1 Baltimore. I am not a big fan of this ship so lets see how I do. Another good choice would be Adrenaline Rush (AR). This channel focuses on the both the history of naval warships as well as naval oriented games. Press J to jump to the feed. She boasted high speed and powerful artillery but her armor protection was inferior that of her foreign contemporaries. A few have access to the new captain skills check them out. What have we done to deserve this, Wargaming? The detection is obviously quite enjoyable, too. AR will really help maximizing your DPM potential. Gone are the cookie cutter loadouts and now players are actually going to have to take serious consideration into whether or not they want to take on an offensive or more defensive approach to their loadouts. AA mod 2. Up to you though. This product is not licensed, endorsed, and/or affiliated with any branch of Federal, State, and/or sovereign government, or any military branch or service thereof, throughout the world. This page has been accessed 98,526 times. In unserem Guide zeigen wir euch, welche Skills sich lohnen. stock top. Was hab ich übersehen? World of Warships is a naval action MMO, dipping into the world of large-scale sea battles of the first half of the twentieth century. The ship was given the name Shchors by Wargaming in accordance with the Soviet tradition to name light cruisers after Bolshevik revolutionaries, the said person being Nikolai Shchors. As you all know, next week, we are getting the commander skills rework for the better or the worse. However, having 6-inch guns at a tier where heavy cruisers start to become dominant is a serious drawback, because Shchors’ armor is already weak enough to make it vulnerable to even destroyer-caliber shells. Swap to. Shchors (Щорс) is based off of the Project 28 light cruiser, an attempt by Russian designers to create a light escort cruiser that could protect larger ships from attacks by light enemy forces. That completely screws with a core mechanic in World of Warship - knowing your enemy. She is not capable of hunting down destroyers, in which Budyonny does fairly well, and has to stay back to keep herself afloat. Each Commander now has a separate skill section for each ship type. You can always make a rough calculation by using Commander Skill Builder available on the World of Warships official web-site. Leviathan+50% XP earned for the battle.+100% Commander XP earned for the battle.+200% Free XP earned for the battle.+20% credits earned for the battle. 100 mm/56 on a B-54 mount 6 х 2 pcs. 2. If you are planning on moving the captain up the line you might want Superintendent for the extra consumables you get at higher tiers. A game about huge boats. PT is good because it lets you know how many are aiming at you, as a CL you need to balance the risk you take and it helps. Commanders! Main Changes Weve added new skills and changed some of the old ones. Tier 1: I personally prefer Priority Target, it's pretty much the default pick of most players. You also might consider Basic Fire Training (BFT) if you need more AA. Torpedoes only have a 4km range, which makes them useful only in emergency situations. World of Warships / Commander Skills. However one thing to consider is that depending on the future of the captain you might want to pick other skills, for example on the Shchors if the captain is going to moved up to the Chappy or higher you might consider other skills to take advantage of the extra consumables or more AA to deal with tier 10 CVs. Tier 4 I would agree for the Shchors starting with IFHE is the way to go and then getting Concealment Expert (CE) next, after that it depends on what you want. Buddy it's just my favourite ship until now. World of WarShips | Shchors | 7 KILLS | 159K Damage - Replay Gameplay 4K 60 fps. Summary. Chapayev also has pretty good AA, something that Shchors really doesn't. This ship was designed as a light "squadron escorting" cruiser (Project 28). Rate of Fire 16 shots/min. For most cases 1 or 2 level 4 skills are enough. Yes, that means SE is useful on a BB because it gives extra HP, but not terribly useful relative to other skills, so it … India Delta+20% to the amount of HP recovered when Repair Party () is used. DE is great for a third, and IFHE is good as well. Nations . – World of Warships - Commander Skill Rework: Recommended builds. Juliet Charlie-100% to the risk of magazine detonation.[1]. World of Warships World of Warships is a naval action MMO, dipping into the world of large-scale sea battles of the first half of the twentieth century. Players who wish to spend doubloons can equip Shchors with Type 17 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. World of Warships 0.10.0 has launched, and with it, the Commander Skills system has received a complete overhaul. We decided to have a closed test … A highly skilled commander is among the most powerful upgrades a ship can obtain in World of Warships, working together with installed upgrades, chosen consumables, and equipped signals to enhance the performance and capabilities of the ship. I II III IV V VI VII VIII IX X. Links to the Guides on Commander Skills for Cruisers and Destroyers see at the foot of this page. Any help here would be greatly appreciated. Though if you are looking to move up, from maybe tier 8 and definitely 9&10 SI is going to be more useful than DE for the additional radar and heals (heals only on 9&10). VMF cruisers with MK-3 (Kirov, Molotov, Dmitri Donskoi), MK-5 (Budyonny, Shchors, Chapayev), MK-5-bis (Lazo, Kutuzov) main battery turrets don't need Expert Marksman skill since their turret traverse is already pretty fast and most of them spend most of their time firing HE shells at long range. So when there is only 1 skill point to spend, I'll take Priority Target over Incoming fire alert. All trademarks and trademark rights pertaining to warships are proprietary to the respective rights holders. Again it kind of depends on what the captain is going to be doing in the future. In theory, the Torpedo Acceleration skill is great for making long-range torpedoes, e.g. For the second skill I would take AR over Expert Marksman because on the schors, chapy, and donskoi the turret rotation is already pretty good, and AR is probably one of the best skills to have in the entire game. 3 and 4; both steering gears I can't remember any detonation of my Shchors and you do meet very often carriers at tier 7+/- so I have the def AA as well; it does wonders Extremely large turning radius of whopping 900 meters (even larger than most battleships! It's entirely up to the player to decide how he or she wants to play a ship and build its captain. Commander Skills. Does this look like the best way to spend 10 points? Commonwealth Europe France Germany Italy Japan Pan-America Pan-Asia U.K. U.S.A. U.S.S.R. Tiers. Ship torpedo range: -20%. 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Other Cruisers battery traverse speed 14.8 km helps your survivability a lot as obviously... Sierra Bravo+10 % action time of depends on the ship -8 % reload time of main.. Different from their freely-recruited counterparts and in to Adrenaline Rush ( AR ) a core mechanic in World Warships... Gears+15 % main battery traverse speed far from the WorldOfWarships community spend after re-spec, just about hit. You with main battery losing citadel armor for more even plating across the ship armor can be a perk avoid! Do n't perform all that well against other Cruisers with 152mm/57 guns over 180mm/57... The Germans known for there secondaires are getting the Commander skills system 'm in no hurry at all ranges.+5 damage... Skill für die Sekundärbaterie geholt ship remains able to move and maneuver - -... Shells will shatter on any 25+ mm plates and play for Free euch. Generator ( ) -10 % reload time of Hydroacoustic Search, Surveillance Radar, Smoke Generator ( -10... 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